Wii U graphics: Better than Xbox 360 and PS3?
Increased internal memory may boost performance
Since its announcement last week, there’s been a lot of talk about the Wii U’s graphical capability. Although none of it’s come from Nintendo themselves. Indeed, the world’s been at a bit of a loss as to exactly how powerful the new machine is. Allow Ubisoft to shed some light…
One of the company’s top technical architects, Marc Parenteau, has spoken to Geeky-Gadgets about the new machine, in reference to porting its games from the Xbox 360 and PS3. He says that “the multi-core architecture of the console is a natural fit for our in-house HD engines, such as the Anvil engine used in Assassin’s Creed.”
Nintendo Wii U video: Hands-on opinion
Source:T3 Tech Videos