PlayStation 5 Pro should be the graphical powerhouse we were promised in the first place

Newly leaked specifications suggest PS5 Pro games will feature ray tracing as standard

PS5 Pro art
(Image credit: Dennis Cortés / Unsplash / Future)

When the PlayStation 5 was first unveiled Sony used a fair few buzzwords, including "ray tracing" and "8K". However, bar a few exceptions, the actual console has never really got close to such lofty expectations.

Ray tracing has usually only been implemented at the expense of frame rates, resolution or both. And as for 8K, well...

That's if leaked specifications turn out to be true. The Verge claims to have "obtained a full list of specs" and says that Sony is tasking developers with implementing and improving ray tracing support on existing games.

If so, that's a big step in the right direction for a console generation that originally overpromised.

The documents reveal that there is just 2ms of latency created when upscaling 1080p to 4K, for example, which should be imperceptible. It is this technology (which is similar to Nvidia's DLSS or AMD's FSR) that could even enable 8K gaming on compatible TVs in the near future. Finally, that 8K badge on the box might actually mean something.

In all honesty, it doesn't seem like much and many just won't care, but just a few improvements could add up to a heck of a lot for console gamers who have longingly looked at the capabilities of gaming PCs.

We don't yet know how much we'll have to pay for them, of course, with the PS5 Pro still unannounced at present. But it is highly likely that this holiday season could prove to be a hugely exciting time – especially with additional Xbox hardware also rumoured.

Like myself, you'd best phone your bank manager now in preparation.

Rik Henderson
News Editor

Rik is T3’s news editor, which means he looks after the news team and the up-to-the-minute coverage of all the hottest gadgets and products you’ll definitely want to read about. And, with more than 35 years of experience in tech and entertainment journalism, including editing and writing for numerous websites, magazines, and newspapers, he’s always got an eye on the next big thing.

Rik also has extensive knowledge of AV, TV streaming and smart home kit, plus just about everything to do with games since the late 80s. Prior to T3, he spent 13 years at Pocket-lint heading up its news team, and was a TV producer and presenter on such shows as Channel 4's GamesMaster, plus Sky's Games World, Game Over, and Virtual World of Sport.