I didn't expect this to be the best part of owning a Nintendo Switch 2

Old games rejuvenated

Nintendo Switch 2 review
(Image credit: Future / Mike Lowe)

With the Switch 2 getting its first proper post-launch exclusive title this week (step forward, Donkey Kong Bananza), I thought it might be worth checking back in on what I've actually been using the console for since it launched in June. At the time of writing, I'm waiting for the postman to deliver my copy of Bananza, but the truth is I'm not going to crack it open the second it arrives.

Rather, I've got another game on the boil, and it's not one that I really expected to be playing. Since getting my hands on the Switch 2, I've developed a quiet obsession with figuring out original Switch titles that are now significantly upgraded – but not the obvious ones that Nintendo is shouting about.

We all know that the likes of Pokémon Scarlet and Violet have been transformed, and that Super Mario Odyssey is way sharper than before, but there's a whole extra category of third-party games to keep an eye out for. Switch titles sometimes need specific patches to work better on the Switch 2, but if they had uncapped frame rates or upscaling, that might not always be needed.

Case in point – I'm playing through Trials of Mana, the 2020 remake from Square Enix that has been available on Switch for years. It launched with fun visuals, but a pretty uneven frame rate that crucially wasn't capped at 30FPS. As a result, if you now play it on the Switch 2, it plays as a 60FPS title with basically no hitches or issues.

However, there's an even bigger category of games that could be transformed by even a tiny patch to unlock their potential. So many titles launched on the original Switch with 30FPS caps, many with instability nonetheless – and these are the ones that could be hugely upgraded.

Max Freeman-Mills
Staff Writer, Tech

Max is T3's Staff Writer for the Tech section – with years of experience reporting on tech and entertainment. He's also a gaming expert, both with the games themselves and in testing accessories and consoles, having previously flexed that expertise at Pocket-lint as a features editor.

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