GameStick, the Android-powered ultra-portable video games console funded through Kickstarter, has been delayed because of high demand
Anyone looking forward to getting their hands on PlayJam's new GameStick ultra-portable console is in for some bad news. The Android-powered gaming device has seen its release date shifted from the end of this month until June due to 'high demand'.
Dev-kits are reportedly shipping to over 600 developers who signed up for them but anyone who financially backed the GameStick's Kickstarter campaign will have to wait until June for their device.
In statement posted on the GameStick Kickstarter page, Playjam says that this delay has been caused by high demand for the gaming device and saying that the company has become "victims of the success we have created together" with its backers.
"The main production run has gone from a few thousand units to tens of thousands of units. This has meant that we have had to change production methods and move to high-volume tooling," the statement said.
According to the statement, the original development run planned for 1,000 units using silicon molds that, as it turned out, couldn't cope with the volume of production required by consumer interest.
PlayJam also says that air-freighting the consoles for delivery was too expensive and so they will instead be freighted by sea.
The news has understandably provoked quite a few angry posts from backers in the comment section below PlayJam's statement.
It's also worth noting that the longer the GameStick remains out of the market, the more competition it'll face from similar devices - such as Ouya - when it eventually arrives.