This leaked Nintendo Switch rival from Apple could be great, but here's why it likely isn't happening

A Nintendo Switch with Apple tech could be a portable powerhouse, but this new leak doesn't quite add up

Nintendo Switch
(Image credit: Future)

There is a rumour bouncing around the internet that Apple is working on a competitor to the Nintendo Switch – a hybrid-type portable console that would be powered by the company's own tech.

With the Nintendo Switch Pro yet to break cover, it's tempting to see an open goal here that Apple would want to shoot for, but I don't think it fits, for a bunch of reasons, some relating to the original Korean forum post itself (via MacRumors) and some relating to Apple overall.

So this rumour says Apple will move away from its chips which already, frankly, could have been custom designed for portable gaming hardware, considering how good they are at balancing performance with low energy use… And apart from the addition of custom ray-tracing hardware, there isn't even much Apple would need to do to make its current GPUs better for mobile gaming. 

GPUs scale – it can just make the chip larger! The M1 is already more powerful than a PS4, and trashes the current Nintendo Switch, without Apple lifting a finger. Why would it make an all-new chip during a time of chip production shortages?

Apple and gaming: not a great match

But even more than the weird chip rumour is the fact that Apple doesn't really get gaming – never has, and I suspect never will. Which really seems like a prerequisite for making a games console.

Apple stumbled into a premier position for mobile gaming, simply by having great development tools and an iPhone audience willing to pay for cool games. It has sometimes nurtured the iPhone gaming scene, and sometimes smothered it.

Apple has never made a gaming controller on its own. When it decided that might be good for iPhone and Apple TV games, it roped in other companies… and failed to make the controllers a useful standard that really worked for games, so they didn't take off.

More recently, it's done better, by simply allowing PlayStation and Xbox controllers to work with iOS and Apple TV. And Apple Arcade is a cool step, because it's just letting interesting developers make good games and Apple gets out of the way.

But does any of that translate into a console? Apple Arcade has some fun titles, but they don't sell a system. Do you think for one second that Apple could make hardware controls that compete with the Switch? Is it, as a company, institutionally capable of incubating a Zelda: Breath of the Wild?

And all of this is before we even mention Metal, Apple's graphics system, which is not exactly first on the list for developers. Maybe if Apple supported Vulkan, things would go better, but would that happen?

Perhaps the games console would just be touchscreen, and run Apple Arcade games made for touchscreen, and have 5G connectivity, and use the Apple A15 next-gen chip, and… oh, right, that's probably just the iPhone 13. I suspect that will remain Apple vision for gaming for the foreseeable.

Matthew Bolton

Matt is T3's former AV and Smart Home Editor (UK), master of all things audiovisual, overseeing our TV, speakers and headphones coverage. He also covered smart home products and large appliances, as well as our toys and games articles. He's can explain both what Dolby Vision IQ is and why the Lego you're building doesn't fit together the way the instructions say, so is truly invaluable. Matt has worked for tech publications for over 10 years, in print and online, including running T3's print magazine and launching its most recent redesign. He's also contributed to a huge number of tech and gaming titles over the years. Say hello if you see him roaming the halls at CES, IFA or Toy Fair. Matt now works for our sister title TechRadar.