Call Of Duty Ghosts review

Call Of Duty Ghosts review

T3 4
  • Call Of Duty Ghosts is a quieter, more flexible beast than its predecessor, which takes more risks with the franchise’s world-conquering template

    Call Of Duty Ghosts review

    Love

    • Bond-esque set pieces
    • Me an’ my bots
    • Fragging aliens

    Hate

    • Dumb dialogue
    • Staring at the AI’s butt
    • Deja vu

    By now, Call Of Duty isn’t just a gaming franchise, it’s an event. Every successive entry in this series lands with the impact of a blockbuster film or a shiny new device from Apple. Fans line up around blocks, millions of units are shifted and loads of people call in sick to work the day after the latest Call Of Duty comes out.

    Call Of Duty: Ghosts is the sixth game released since Call Of Duty 4 Modern Warfare transformed COD into a record-breaking and world-shaking gaming franchise. Infinity Ward has to be feeling the pressure.

    Call Of Duty Ghosts: Plot

    It’s to the developer’s credit then, that it takes some necessary risks with Activision’s flagship shooter IP. Apparently the plot for Call of Duty Ghosts began as Modern Warfare 4, but flowered into what exists now.

    The modern weapons, equipment and military tech are still present and correct, but the world of Ghosts is one where the status of United States as a superpower has been obliterated by an attack from a unified South American Federation. The US, far from being a military hegemony, is now on the back foot with invaders pouring through its southern and coastal borders.

    The player takes on the role of a soldier named Logan who patrols what’s left of the California border after San Diego was reduced to a mass of craters. After he and his brother Hesh pick their way through the rubble of south California for a bit, they stumble across an elite cadre of soldiers known as the Ghosts and it’s not long before both Hesh and Logan join their ranks.

    Call Of Duty Ghosts: Characters

    The fact that the player (Logan) is accompanied on a multitude of mission by his brother Hesh – as well as the pair’s dog, Riley – is presumably meant to make them connect to the character on familial level.

    One of the themes of Ghosts, we’ve been told, is the importance of family, but frankly, this is territory COD should never be aiming for. This is a series that banked its reputation on the twin punch of a deep multiplayer and a campaign where shock and awe is the order of the day.

    While emotional connection has its place it’s hard here as the characters are slightly unbelievable – being as they are presented as unique, elite soldiers, capable of blowing massive holes in the enemies resources and supply lines while numbering just a handful.

    The dialogue that spills from their mouths is also so clangingly bad at times, that one surmises the work of Stephen Gaghan – nominated for an Oscar for the screenplay for the film Traffic and credited as writer here – probably contributed, at most, a plot outline.

  • Call Of Duty Ghosts marries Activision’s traditional blockbuster action with a palpable sense of restraint. T3 took a closer look at E3...

    Call Of Duty Ghosts review

    Love

    • Bond-esque set pieces
    • Me an’ my bots
    • Fragging aliens

    Hate

    • Dumb dialogue
    • Staring at the AI’s butt
    • Deja vu

    Fans of the Call Of Duty are used to seeing the world blow up. Ever since Call Of Duty: Modern Warfare 2, the sheer spectacle of this series’ action set pieces has been enough to make the shenanigans of the entire eight seasons of 24 seem plausible.

    To wit, COD fans thus far have witnessed the Vietnam War, a nuclear bomb detonated in the Middle East, the destruction of the cities of LA, Paris and New York and World War III. Call Of Duty: Ghosts, then, looks remarkably restrained by comparison. T3 got an exclusive first look at COD Ghosts back when the Xbox One was announced, and this time we've been out to E3 for a closer look.

    Call Of Duty Ghosts: Plot

    The pitch for Call Of Duty: Ghosts is that it’s set in a world where some cataclysmic event has put paid to the USA’s status as a superpower. Players take on the role of some ‘Ghost’ operatives, an elite band of special forces soldiers who are waging a guerrilla war against invading enemies who have landed on what’s left of the USA’s shores.

    In the E3 demo of the game, there was no action set piece of the size seen in either the COD Black Ops or Modern Warfare entries in this series. Instead, Call Of Duty Ghosts intimated at the harrowing price the USA had paid in its game with the stunning back drops of smashed highways, crushed buildings and, in one underwater section of the demo, submerged highways filled with rusted cars.

    Call Of Duty Ghosts: Dog

    In the first part of the reveal, which was named No Man’s Land, we got to see the much-touted gameplay involving the canine member of the Ghost Unit. Players can control a dog named Riley, who can be used as an attacking weapon and a scout.

    According to the developers Riley is based on real life SEAL unit dogs that are in the field of war today. He comes a equipped with a  vest that has a camera on it that feed back into a tablet carried by the Ghosts, and he has an ear-piece and a collar with motors in it, so the Ghosts can guide his movements.

    Call Of Duty Ghosts: Gameplay

     

    The other two segments that Infinity Ward demoed at E3 were set in a skyscraper in Venezuela with Ghosts rappelling down the side of it and underwater in the Caribbean.

    In all three segments, the most immediately noticeable aspect was how sedate and restrained the action was. Rather than steaming into the fight guns blazing, the Ghosts mostly utilised stealth to obtain their objectives.

    Their entire MO revolved around staying hidden, sneaking through their environments and tactically picking off enemies using silenced firearms. In a way it makes sense; after all, in this alternative universe the USA is on the back foot and its troops are in no position to tackle their enemies head on.

    It’s a bold move for a franchise that made its name through super-sized action-packed set pieces and over the top firefights.

    Call Of Duty Ghosts: Verdict

    That sort of high-octane action hasn’t vanished altogether; at one point the Ghosts were seen fleeing from a skyscraper that was shaking with internal explosions. As they made their way across an office foyer, the Ghosts were sent tumbling as the building began to topple like a felled tree.

    But for the most part Call Of Duty: Ghosts looks and plays like a stealthier, calmer and altogether more tactical entry in the series and we’re genuinely interested to see how this approach pays off when it’s released.

    Call Of Duty Ghosts release date: TBC

    Call Of Duty Ghosts price: TBC

    • http://media.t3.com/img/resized/co/xs_COD-Ghosts-lead-624.jpg
    • http://media.t3.com/img/resized/co/xs_COD-Ghosts-1-624.jpg
    • http://media.t3.com/img/resized/co/xs_COD-Ghosts-2-624.jpg
    • http://media.t3.com/img/resized/co/xs_COD-Ghosts-3-624.jpg

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