Philips Dual View gaming review: Hands-on

Could this the end of split-screen multiplayer?

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Multiplayer gaming and 3D are two things that have yet to go hand-in-hand. Now however, Philips has created a system which utilises 3D technology to enable two gamers to enjoy full screen gaming on the same TV simultaneously.

Using the 3D technology in its top-of-the-line tellies to create separate left and right images, gamers will use two sets of special 3D glasses (one with two left lenses, the other with two right lenses) to view the 2D gameworld from their character's point of view only, ending the inevitable cheating that comes with image warping, sight narrowing, split-screen multiplayer modes.

Set to be made available on all new Philips 6000 Series TVs and above eager gamers can utilise the company’s Easy 3D and 3D Max technologies to allow dual-layer gaming. Without the glasses the two images are an indistinguishable tangle, don the passive specs, however, and multiplayer gaming adopts a single player-esque slant.

This fledgling technology, whilst an exciting and innovative move in the gaming market is still a long way from perfect. Processing the two images simultaneously reduces the graphical content of each gamer’s view with footage appearing visibly more pixelated and grainy than that of standard single player content.

On first testing response rates also appear to be slightly down with images seemingly chasing gameplay happenings. On more than one occasion the controller’s rumble pad shook prior to visible impact. Whilst only a fraction of a second, this lag can become almost unnerving and affect end results.

Not only in pushing dual full size gaming on a single screen, LG has produced a system virtually identical to Philips’ with near enough the same result, exciting dual gaming on a single screen with slightly dated graphics and a tiny amount of lag.