Having been pegged with a March 21st UK launch date recently the Nintendo 3DS, the world’s first glasses-free portable 3D games console, has stopped by T3 Towers for an exclusive hands-on to mixed opinion.
Removing our customary 3D specs we took the 3DS in hand to sample Super Street Fighter IV and Nintnedo’s augmented reality Space Raiders, comparing the upcoming extra-dimensional device with its standard two dimensional predecessors. Here is what the T3 team thought:
- Click here to see Nintendo 3DS pictures: hands-on images
Adam Bunker – T3 Staff Writer
"I was impressed, as it goes. That was the first time I’ve seen the 3DS in person, and for me it had needed to do something rather special to grab my interest after the PSP2 announcement last week. Thankfully, the 3D on Ninty’s new handheld is actually very good - far from just a gimmick – and if the developers really get their teeth into the tech it’ll be incredible. Others here at T3 complained of eye troubles, but I thought it was fine and wouldn’t present a problem so long as you don’t play for hours on end.”
Joe Svetlik – T3 News Editor
“Initially off-putting, the 3D really adds to Super Streetfighter IV. It takes about a minute or so for your eyes to get used to it, so my advice would be to start with the 3D on medium before ramping it up. Space Raiders is a lot of fun too - shooting your friends' fizzogs with a real world background, what's not to like?”
Luke Johnson – T3 News Reporter
“Taking a minute or two to adjust to the glasses-free 3D content the 3DS quickly won me over with impressive levels of depth to its gameplay. Not heeding the on-screen prompts to take a ten minute break per 30 minutes of gaming after about 45 minutes my eyes felt strained and having stopped playing took some time to return to full focus. Due to this my initial positive thoughts were quickly hampered and repeated 3DS gaming now holds little more than a gimmick factor in my blurry eyes.”
Matt Hill - T3 Deputy Editor
"The 3DS is a nifty little thing, light and disarmingly toy-like as all good Nintendo products are (though the green hue is a bit too Early Learning Centre, I’ll be sure to make mine a ‘Cosmos Black’ one), yet chock full of high-end kit. An initial dabble with Super Street Fighter IV: 3D Edition (try saying that after a heavy night) proves fun, the frame-rate impressive and the layered 3D effective. Initial concerns focus on how long you’ll be able to play with it before your eyes go – mine began to blur and play tricks on me after just five minutes – and your eyes have to be straight-on with the screen otherwise the effect doesn’t work and it all goes a bit ‘watching Avatar without the glasses on’. But I’m impressed enough to want a rather longer hands-on."