With a flurry of PS4 and Xbox 720 rumours doing the rounds, a developer on the recent FPS hit Battlefield 3 has spoken out on the specs required of the next-generation consoles.
Speaking with gaming specialists Joystiq, Johan, Andersson, a rendering architect of EA’s hugely successful Battlefield 3 release, has expressed his belief that the next-generation of core consoles need to be brimmed with high-end specs in order to compete with the rise in easy, cheap mobile gaming.
"We need lots and lots of processing power," the developer said. He went on to add: "The more you can cram into a machine, we'll take advantage of that."
With the current market leading Xbox 360 playing host to just 512MB of RAM, significantly less than the recent flurry of high-end smartphones and tablets, Andersson has suggested Microsoft’s replacement console could boast up to 16 times as much memory.
"Two gigabytes would not be enough when it comes to RAM," the Call of Duty rivalling developer said. "Four gigabytes would work. Eight gigabytes? Yeah. I think that would be perfect when it comes to memory." Suggesting future consoles could change the nature of gaming he added: "To build game changing experiences, not just pretty visuals, but game changing experiences? That's what we're really excited to do, going forward."
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