Update: 21/12/12: The video for the Make Something Unreal Live 2013 semifinal day has been released and we've included it below. The video shows excerpts from the game presentations made by the twelve teams shortlisted in the contest.
Update 11/12/12: Four leading European game development studios have pledged their support to the finalists of the 2013 Make Something Unreal Live game development contest.
The four student finalists, which were revealed last week, will each partner with a development studio to work on their own game based on the Unreal Engine 3. The final winner will be chosen at the Gadget Show Live event next year.
The four studios; Climax Studios, Lucid Games, Ninja Theory and Splash Damage, have all stepped up as mentors and professional developers from each studio will offer advice on issues and provide guidence to the student finalists.
“It’s great to have world-class studios giving their time to help ensure that the contestants maximise the potential of their games at Make Something Unreal Live," said Mike Gamble, European territory manager at Epic Games.
"Our finalists have already achieved a very high standard in their pitches and pre-production work, and we’re all looking forward to see how far they can take their games in the next four months”.
Original story published 06/12/2012: The Make Something Unreal Live 2013 brought together student developers from across Europe to showcase their own homemade video games. Twelve teams were shortlisted by a panel of judges and now four finalists have been selected.
The teams were ranked on a range of criteria including scientific implementation, concept originality and presentation quality.
The four finalists are: Dead Shark Triplepunch from the Blekinge Institute of Technology with their game Loch Ness, Kairos Games from Staffordshire University with their game Polymorph, Static Games from Bournemouth University with their game Mendel's Farm and Team Summit from the University of Abertay in Dundee with their game Beings.
The finalists will present their games at next year's Gadget Show Live where an ultimate winner will be decided.
“We were hugely impressed by the quality of all 12 shortlisted entries to this year’s competition,” said Mike Gamble, European Territory Manager at Epic Games and a member of the judging panel.
“We have some real talent among the teams and it was a difficult decision to pick just four from the original 12 games.”
The teams will have four months now to work on their games using Epic's own Unreal Development Kit - and the free edition of Unreal Engine 3. The winners selected at the Gadget Show Live 2013 will receive a commercial Unreal Engine 4 licence for PC digital distribution.
T3 is the official media partner of MSUL 2013 and for more information, as well as to check out some previous winners, visit the Make Something Unreal Live 2013 competition page.