Halo 4 Release date
Officially the release is slated as ‘Holiday 2012’ – which translates as somewhere around Christmas. The game is already available on Amazon, which lists the release date as December 31st 2012. If accurate, this date would curiously miss the lucrative Christmas buying period.
Character, vehicle and weapon news
The initial trailer revealed there have been subtle changes to Master Chief’s look, including a different set of armour. Meanwhile the Toy Fair expo played host to McFarlane Toys' next series of Halo figures, including the upcoming iteration of Master Chief.
They are expected to be released from August ahead of the game’s release, and the range will include new Micro Ops models (1:100 scale vehicles and bases from the series).
Regarding the new design of Master Chief, developer 343’s Community Manager Jessica Shea is quoted as saying “"One of the Master Chief’s most notable physical characteristics is that he’s wearing 800 pounds of tank and jet fighter.
So we pulled that design into the armour and HUD. When you play Halo 4, it’s important you understand that you’re more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy."
A sneak peak of at least one of the vehicles has been made available to through an unlockable feature in Forza 4. Players could gain access to a 3D image of the gun-mounted Warthog 4X4 car, which has long been a staple of the series.
Halo 4's weapons have been confirmed as including some fan favourites such as the Battle Rifle, not to be confused with the pepper-spraying rifle that originally featured in Halo: Combat Evolved.
If the trailer is anything to go by then it looks like you'll be able to weild a varient of the all-time fan favourite pistol. Of course the big question will be, having they gone for realism or left it as insanely overpowered as it so often has been.
It largely looks identical to previous models in our eyes. 343 industries – the title’s developer – has since confirmed this as official. There are also rumours circulating that Halo 4 will see a return to some of the older style of vehicles.
Halo 4 Multiplayer
According to 343 Industries Franchise Development Director Frank O’Connor, the developer will be collaborating with Certain Affinity, the studio founded by former Halo 2 lead multiplayer designer Max Hoberman. He said in an interview that though the main multiplayer stuff will be in house, the firm would work with them on creating maps.
In terms of multiplayer difficulty creative director Josh Holmes is quoted as saying at the official E3 unveiling: "There are so many different perspectives people bring to the experience. It was really important to us as a team to try to represent all of those perspectives and play styles and make sure we're striking the right balance between them and giving different players a different experience depending on what they're looking for."