Despite going on sale for the first time yesterday, Gran Turismo 5 is to be on the receiving end of a glitch-fix patch this weekend as Sony attempts to curb faults that have plagued the game’s early adopters.
Set to be released this Saturday, November 27th, the patch will “"refine the usability of the game to make it a better experience" claimed Polyphony Digital head and Gran Turismo creator and guru Kazunori Yamauchi.
"We're going to perform an update on the 27th that will include things like max power restrictions and weight restrictions. It's like a living creature, dynamically growing as we speak.”
Fans who have already picked up a copy of GT5 following a five year wait riddled with delays and further postponements have reported issues with online updates causing massive delays in loading and decreased gaming power causing games to grind to a halt.
"Online updates are planned of course for leaderboards and matchmaking - [they're] all planned in the process of evolution," added Yamauchi. "The data centre was set up to handle 500,000 connections but the number of connections we received greatly exceeded that amount and there was a high chance of experiencing problems as a result.”
"The design of the GT game really integrates the online and offline parts. So the problems online actually affected the offline play as well. Right now we've changed the number of simultaneous connections that are possible to one million, doubling the number, and we're trying to gauge what will happen, but we don't know at this point in time."
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