In a move sure to send shockwaves through the gaming industry, Cliff Bleszinski has announced his departure from Epic Games. As the studio's Design Director, Bleszinski presided over the multi-million unit-selling Xbox 360 shooter series, Gears Of War, and played an integral part in the evolution of Epic's lucrative Unreal gaming engine. His resignation marks the end of a 20 year stint at the studio.
Bleszinski posted on the Epic Games website, hinting that he's looking forward to taking some time off.
"I've been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I'm grown up, it's time for a much needed break," he wrote.
"I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago," he added. "I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR - it's been one big, rewarding learning experience. I'm confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike."
There's no word yet on what Bleszinski's next move will be, nor who is set to replace him at Epic.