Beyond Good & Evil 2
Beyond Good & Evil was one of the many games kicked out in the early years of the 2,000's which was part of planned series. Unfortunately, while it won a lot of critical acclaim it wasn't a huge commercial success and the status of its sequel was thrown into doubt. The game has since garnered a huge cult following that has helped keep hopes for a sequel alive; while it doesn't sound like it's been shelved completely, Ubisoft Montpellier announced they were taking a break in 2011 to work on Rayman Origins. Since then, it's been confirmed for this console gen, but there's no word about an arrival date.
Tomonobu Itagaki's first project since Ninja Gaiden II looked like a tasty proposition, mixing up fast-paced sword and gun action with free-running stretches and acrobatic gameplay. THQ was originally in line to publish it, but had to pull out due to financial concerns. The IP rights reverted to the developer, Valhalla Studios with a promise to deliver it via Valhalla & Doobic Co., Ltd, to consoles, PCs and tablets. Since then, though, ews about the game has become scarce, to say the least.
The Last Guardian
The most heart-breaking trailer of E3 in 2009 showed off Team Ico's new title in which a boy and a baby gryphon found themselves at odds with the world. Since then, news about The Last Guardian has been rarer than the dental work of proverbial hens. Last month, acclaimed games developer Fumito Ueda posted on his website that news about the game may be was on the horizon ahead of the PS4 unveiling. So far, we're still waiting with baited breath...
Final Fantasy Vs. XIII
At the time of this writing Final Fantasy Vs. XIII has been in development for over seven years. Billed by its creator Tetsuya Nomura as the most seamless gameplay experience ever seen in a Final Fantasy game, Verses XIII looks far more action-orientated than its stablemates. Trailers also mark it out as the most beautiful entry in the franchise thus far - and that's a pretty high bar to get over. We're hoping against hope this title makes it to the PS4 because its appearance on current gen consoles looks doubtful to say the least.
How does a horror game from the director and writer of Pan's Labyrinth, The Devil's Backbone and Hellboy grab you? First announced at the Spike Awards in 2010, InSane was pitched as a collaboration between Guillermo del Toro and Volition, the studio behind the Saints Row and Red Faction franchises. Unfortunately, the project was cancelled last year by beleagured publisher THQ, with rights reverting to del Toro. Since then, InSane has become a game without a developer, although word has it that del Toro hasn't given up on the project.
Ever wanted to be Bobba Fett? How about Bobba Fett in a city like the one in Blade Runner? That was the pitch for Prey 2 at E3 2011, which saw players take on the role of a bounty hunter pursuing quarries by free-running through a neon-encrusted metropolis. Sadly, since its initial reveal, Prey 2's development has hit a couple of bumps - at one point it was even rumoured to have been cancelled. We sincerely hope that it eventually gets a release date because it looks absolutely sumptuous.
Unlike James Bond, Rockstar's Agent knows how to stay under the radar. Ever since it was unveiled as a PS3 exclusive at 2009's E3, we've not seen hind nor hair of it. Oh, we know that it's an espionage adventure and some concept art has emerged online, but other than that no details have been forthcoming. We don't even know if it's a going concern anymore. Like it's namesake, its very exitence is shrouded in secrecy.
As we move into the twilight of this generation of consoles, the future is looking a little bleak for Ryse. Announced by Microsoft two years ago, this sword and sandals fighter was supposed to ignite the interest of the core for the Xbox 360 Kinect controller. The last information to surface about the game appeared last year when Microsoft Studios's VP confirmed Ryse was still in development. However, speculation is rife that Kinect may only be a part of Ryse and not the only interface players can use with the game.
The only title on this list that we will never ever play, Sadness was originally slated to be a horror title for the Wii shortly after the console's release. Things went from bad to worse when the studio working on it, Frontline Studios, was rumoured to be no longer involved and the game's release date was kicked to 2009. Over the next few years reports flowed in about how the game had been delayed due to internal disputes and blown deadlines. In 2010 it was revealed the project had been abandoned altogether. A pity, really, because it looked absolutely swoon-worthy and a core horror game would be a lovely swansong for the Wii...
"Never say never." That was the soundbyte tossed out by Sega West president, Mike Hayes, in November of 2010 when asked if a new installment in this iconic adventure series would ever be in the offing. Shenmue fans know that a third entry may never see the light of day after Shenmue II, which cost a bomb to make, served up lukewarm sales and was source of conflict between both Sega and the game's creator, Yu Suzuki. With the pressure for every single Triple A release to sell by the truckload, it's unlikely a new Shenmue is likely to be commissioned by Sega... mind you, 'never say never'.
Will they? Won't they? Rumours of a new Half Life title are kind of like the abominable snowman - everyone claims to have heard one but no one can offer anything concrete. Valve headGabe Newell has confirmed that the firm is working on a new game engine, but no connection with any forthcoming HL title has been made. Hopefully with the next-gen in the pipeline along with the Steam Box, we may hear something more definitive soon. All together now, "rise and shine, Mr Freeman, rise and shine..."